Type to search. Enter opens the first result.

    I’m Draiget, a DevOps engineer. My day job is infrastructure: CI/CD, infrastructure as code, Kubernetes, and lately a lot of platform work around large language models. On one NDA project I built the infrastructure an LLM product ran on. I didn’t train the models, but I know how the pieces fit together.

    Outside work I like the hard, slightly strange problems:

    • Reverse engineering. The big one right now is FAF-RE: rebuilding the Supreme Commander: Forged Alliance engine as source that builds and runs.
    • Integrations that were not supposed to work. In 2013 and 2014 I spent a year on a custom Minecraft client: an in-game cinema, custom networking, a client built on top of the symbols the Minecraft Coder Pack gives you, and a loader that protected the obfuscated client code in the JVM through a JNI bridge.
    • Game server modules and hardware tinkering. Garry’s Mod binary modules, ASIC firmware tweaks, monitoring for all of it.

    Some of it happens as the ZontWelg Team, a small group of independent developers. Some of it is just me.

    Elsewhere

    This site

    Static pages in two languages, no trackers. Comments live in GitHub Discussions and load only when you ask for them.