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    Draiget's dev blog Reverse engineering, odd integrations and pet projects on the side.

    Hey there! I'm a DevOps Engineer: infrastructure as code, CI/CD, logs, metrics, databases and Kubernetes, and lately a lot of work with large language models, down to the infrastructure they run on. Outside work I have projects big and small: game engines rebuilt from binaries, a Minecraft client with an in-game cinema and its own networking, modules for game servers. This is where the notes end up.

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    Projects

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    • FAF-RE

      Active

      The Supreme Commander Forged Alliance engine rebuilt as C++ source that builds for x86 and x64 and plays real games checksum for checksum like the original. For the FAF community.

      Started

    • gmsv_rcon2

      Done

      A Garry's Mod binary module that lets Lua decide RCON authentication and command execution on the server.

      Started

    • Minecraft client

      Archived

      A year on a custom client, 2013 to 2014: an in-game cinema, custom networking, a client on top of Minecraft Coder Pack symbols, and a loader that protected the obfuscated code through a JNI bridge.

      Started